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Showing posts from July, 2023

Play Report and Game Review - Chapel of Peace (Mausritter)

A while ago I tried my hand at GMing Mausritter with the Chapel of Peace adventure from the Adventure Collection. Since that was one of my first OSR adventures (and definitely one of my favorites), I thought I'd write up a play report on how it went and what my thoughts were, coming from a previously D&D 5e background. Beanless fools, you know who you are! Stay out! Prep Prep for the Chapel of Peace was ridiculously easy. I read through the premise on the first page, printed out everything I needed, and I was all good! Unlike in D&D, where I might prep a bunch of encounters and nudge the heroes towards a fight every hour or so, I had a handy list of 6 random encounters on the second page, which was more than enough for a fighting game like D&D, far more than enough for Mausritter. I ended up only using one of those random encounters, specifically the 2d6 wandering converts, and even in that encounter no fights broke out. Compared to D&D (I'm going to do this a

Bogblins and Jangli

Hey everyone! This is the very first post to Bogblins (bog + goblins). It mostly exists to catalogue my rambling thoughts while designing my own RPG, but is also gonna be a sort of campaign diary for my home game, with some additional random thoughts on RPGs, fantasy, representation, and a mix of the three. To start off, a little about me: Hi! I'm a writer, RPG player (and I guess an RPG designer now), and book reading enthusiast. I'm also a professional dancer! I'll also give y'all a little info on my game. Jangli is my (hopefully) rules-light RPG inspired both by Western Indian folklore and typical Western European fantasy. It's meant to follow the New School Revolution style of play ( see here ) and is mainly inspired by Into the Odd, the GLOG, and Mausritter. In terms of video games, it's like a cross between the latest two Legend of Zelda games and Raji. Is it finished? Not at all. Does it exist? Barely. But the concept is there, I'm gonna be making it,